
#include "PEFile.h"

CPEFile::CPEFile():m_IsMap(FALSE)
{
}

CPEFile::~CPEFile()
{
}

VOID CPEFile::SetOpenMode(BOOL IsMap)
{
    m_IsMap = IsMap;
}

BOOL CPEFile::PeOpen(BOOL IsMap)
{
    SetOpenMode(IsMap);
    return PeOpen();
}

BOOL CPEFile::IsMapped()
{
    return m_IsMap;
}